Wireless Entertainment

Cell phones have come to be so much more than just a telephone. In this day and age it is hard to find a cell phone just for the sole purpose of making calls. Mobile phones have cameras, the ability to take videos, send text messages, emails and so much more. Recently in L.A, entertainment executives met to discuss how mobile content will be broadcasted through cellular phones. The debate centers around whether the content should be portrayed in the same way that existing TV shows, games etc. are spun off. The L.A executives posed the question, “Should they recreate the experience of the TV, silver screen or gaming console on a 2-inch-by-2-inch screen, or should they embrace the medium as an entirely new format with unique capabilities and limitations?” There are different views to this question, many with the feeling that it is impossible to deliver the content in the same manner.

Sights and Sounds at WiMAX World

Thoughts I had after WiMAX World:

Most of the executives know that they want to deploy something to offer wireless broadband. They also know how much it will cost to offer the level of broadband users are asking for. The only problem is that the assumption on cost is predicated on an old-style centralized architecture design. A move in mindset to a more distributed system of wireless peers creating a true mesh solution is not only cheaper in cost, but helps to mitigate the spectrum issues associated with the unlicensed ISM bands that existing infrastructural designs are susceptible to. Continue reading